#Unknown Armies 3  **An occult roleplaying game of broken people conspiring to fix the world.**  ##Key Selling Points  * **A modern horror game in three volumes** that presents a magical world built out of crime fiction and secret histories, shaped by those with the will to change it.  * **A reborn and revised cult favorite**, now slicker, sharper, and more surreal than ever. * _Book One: Play_ is for everyone, _Book Two: Run_ is for gamemasters, and _Book Three: Reveal_ is a compendium of the disturbing and weird in the _Unknown Armies_ world. * Created by award-winning designers Greg Stolze (_Godlike, Better Angels_) and John Tynes (_Delta Green, Puppetland_). ##What It’s About  **On the surface, the world of _Unknown Armies_ looks like our own,** but at every turn the player cabal faces hidden cults, crazed revolutionaries, the remnants of discarded beliefs, and the dark promise of a new age. Armed with post-modern magic that relies on strict taboos and dangerous rituals, **the PCs must strive to create the world they want, rather than the one they inherited.** **The cabal’s struggles are deeply personal but potentially monumental.** They might range from advancing fringe interests in local politics to claiming the power of ley lines to triggering global financial crisis. They could seize powerful artifacts, reshape their environment, or walk the sacred path of a cosmic archetype to attain mystic enlightenment. ##Gameplay Basics  * **Players collaborate with the gamemaster and each other** to create interconnected characters in a setting of places and people that are dramatically and thematically compelling. * Every character is built around five shock meters, game tracks that reflect their psychological stresses. **Abilities and skills are directly based on both the characters’ hardening against trauma and the identities they create for themselves.** * **Extensive gamemaster guidance** includes explicit rules for creating relentless opposition to the PCs’ aims. ##Vital Stats  _Available two ways: As three individual books, or as a thee-volume deluxe set whose magnetic slipcase unfolds into a GM screen. All books are 8.376” x 11.875” full-color casebound hardbacks. GM screen is 38” x 8.625”._ * _Unknown Armies Deluxe Set_ – Stock AG6030, ISBN 978-1-58978-165-8, MSRP $124.95, case count 4.  * _Book One: Play_ – Stock AG6031, ISBN 978-1-58978-166-5, MSRP $39.95, case count 12. * _Book Two: Run_ – Stock AG6032, ISBN 978-1-58978-167-2, MSRP $34.95, case count 12. * _Book Three: Reveal_ – Stock AG6033, ISBN 978-1-58978-168-9, MSRP $29.95, case count 20. Download this info sheet as a PDF atlas-games.com/sellsheets/ua3.pdf  Download this info sheet as text atlas-games.com/selltext/ua3.txt  Download these images atlas-games.com/sellimages/ua3 We enthusiastically grant our partners permission to reproduce this information on websites, solicitations, store shelves, or anywhere else it helps promote Unknown Armies 3.  **Questions?** Give us a call or send us an email! (651) 638-0077 • info@atlas-games.com  © 2016 & trademark Trident, Inc. dba Atlas Games. Sell text revision 1, 2016-14-09.