Ars Magica When you release Blood and Sand?
From: Bernardo73 Posted on: 10/12/2002 6:08 am
To: ALL
Message: 97.1
Ave Sodales
I'm waiting "blood and Sand", it should be a great tribunal book.
You said that it would be released on September, but we are already in October?! There is any problem about the release?
And "Sanctuary of Ice: The Greater Alpine Tribunal" why isn't it published? What is the problem?
Thank you
Good Bye

Claudio

PS: Sorry for my poor English but I'm italian and I'm able only read english not write it very well.

From: Jeremiah Genest Posted on: 10/12/2002 10:47 am
To: Bernardo73
Message: 97.2
in reply to: 97.1
It is on the way to you at this point. Its already starting to show up in game stores in the states. Haven't heard if its reached my enck of the woods yet.

Jeremiah

From: Bernardo73 Posted on: 10/12/2002 11:21 am
To: Jeremiah Genest
Message: 97.3
in reply to: 97.2
Fantastic!!!!! ^______________________^
Then I can already book it!!
And for "Sanctuary of Ice: The Greater Alpine Tribunal " have you any news?
Bye thanks
From: Al3xWhite Posted on: 10/12/2002 11:02 pm
To: Bernardo73
Message: 97.4
in reply to: 97.3
The gossip amongst the BerkList folk is that Sanctuary of Ice is still in editing and development due to the shakeup of the Ars development etc.

~Alex

From: John Nephew Posted on: 10/13/2002 7:31 pm
To: Bernardo73
Message: 97.5
in reply to: 97.3
Yep, Blood and Sand is in many stores, and on its way to others. For Italy -- well, I'm not sure how the books get to Italy, since we don't have a direct distributor there. Most likely your local store buys from a distributor in another EU nation (maybe UK or France?)... whether this adds any time, or how much, I couldn't say.

Sanctuary of Ice was officially removed from the schedule, pending visibility on a realistic release date. It's a long story, but suffice to say that work IS being done on it, and I have hopes of it being done not too far in the future. When we have a final, edited manuscript in hand, we'll formally re-announce it with a firm release date. (Since most or all of the artwork is already done, that release date should be easy to make, whatever it works out to be.)

From: Bernardo73 Posted on: 10/14/2002 2:03 pm
To: John Nephew
Message: 97.6
in reply to: 97.5
Thank you very much for your complete answers!!! ^__________________________________^

Claudio

From: marklawford Posted on: 10/17/2002 7:49 am
To: Bernardo73
Message: 97.7
in reply to: 97.6
I received Blood and Sand yesterday morning all the way from the states.

From the little I have been able to get to, it looks really handy. Our saga is set at around the time of the hostilities mentioned in the book, so hopefully we can use this content straight away.

Thumbs up. Good book.

From: John Nephew Posted on: 10/17/2002 11:50 pm
To: marklawford
Message: 97.8
in reply to: 97.7
Thanks for the feedback, and very glad to hear you're enjoying the book!
From: niallchristi Posted on: 10/18/2002 4:32 pm
To: John Nephew
Message: 97.9
in reply to: 97.8
I'll second that - I'm happy to hear that the book is making a good impression. All feedback is greatly appreciated!

Niall


Edited 10/18/2002 4:33:49 PM ET by NIALLCHRISTI
From: marklawford Posted on: 10/20/2002 7:09 am
To: niallchristi
Message: 97.10
in reply to: 97.9
Niall,

you'll no doubt be happy to hear that it went down a storm at last night's session. Somebody mentioned the Levant and out came the book.

Everybody wants at least a detour through the near east now.

We are playing in 1189 currently so we get to play in some of the more openly hostile times which should be good.

I'll need to read further into the book to get all the detail for these times (and I might come and tap you up for inside info on this period) but I think this is going to be realy good for giving the game a whole new feel, no matter whether it is for a few sessions or longer.

Mark

From: niallchristi Posted on: 10/21/2002 6:28 pm
To: marklawford
Message: 97.11
in reply to: 97.10
Hi Mark,

Glad to hear that the book is a hit with your group. Please feel free to pull on my earlobe if you have any questions (and that goes for anyone else reading too).

Niall

From: SJCornelius Posted on: 10/22/2002 5:33 pm
To: marklawford
Message: 97.12
in reply to: 97.7
I saw the book in Playin' Games in London today. At £19.99 for fewer pages thansome supplements I decided that at present it was not a must have. How much did making it hardback contribute to the higher than normal cost? (But then Bishop's Staff was £6.99 for not very much at all).
From: John Nephew Posted on: 10/23/2002 11:46 pm
To: SJCornelius
Message: 97.13
in reply to: 97.12
> How much did making it hardback contribute
> to the higher than normal cost?

Basically, $5. I was weighing the options of going $24.95 US for softcover, or $29.95 hardcover, since both scenarios seemed to give me the results we needed on my spreadsheets. After another couple of months of sales results, I'll sit down and compare the actual numbers with my projections and see how it shakes out. We're definitely listening to feedback from stores and consumers, too.

(It's kind of complex to analyze, though. Someone who decides the book is not a "must have" at its price might, even at $25, still decide it's not a "must have," and it might be better to buy a $12 cover price WW-era Tribunal book of the same length instead. The only thing I can see in the numbers so far are that the initial figures are higher than the initial sales of The Bishop's Staff, and the sales through outlets where we have some retail-level transparency -- such as Amazon.com and Warehouse23 -- seem to indicate that folks are buying it. For all I know, almost all of the copies that are in regular game shops could be languishing on the shelves indefinitely.)

> I saw the book in Playin' Games in London today.

If you're in there again soon, and you see Jaymini, tell her "hi" from John and Michelle at Atlas. :-)

From: Jeremiah Genest Posted on: 10/24/2002 10:02 am
To: John Nephew
Message: 97.14
in reply to: 97.13
[[Basically, $5. I was weighing the options of going $24.95 US for softcover, or $29.95 hardcover, since both scenarios seemed to give me the results we needed on my spreadsheets. After another couple of months of sales results, I'll sit down and compare the actual numbers with my projections and see how it shakes out. We're definitely listening to feedback from stores and consumers, too. ]]

John,

Put my vote down for not liking the hardcover. I'd rather have seen the difference go to extra page count if possible.

Jeremiah

From: spuwdsda2 Posted on: 10/24/2002 2:39 pm
To: Jeremiah Genest
Message: 97.15
in reply to: 97.14
[I'd rather have seen the difference go to extra page count if possible. ]

Seconded. A hardcover does not make me want to buy a book more (not that I realise anyway). Thirty more pages would. It's a subjective thing but if I hold Kabbalha (160 pages) it feels like a book with a good quantity of material, but when I hold The Mysteries it feels a little light.

The Mysteries is great, but imo its obvious its been pared to the bone.

From: John Nephew Posted on: 10/24/2002 3:32 pm
To: Jeremiah Genest
Message: 97.16
in reply to: 97.14
> I'd rather have seen the difference go to
> extra page count if possible.

Extra page count isn't likely. 128 seems to hit just about the optimal balance; beyond that, we really see diminishing returns, as the amount of time involved in editing, layout, and the amount of artwork, etc., all increases proportionally -- but the return does not (since we don't, say, charge $22 for a 128 pp book, and $44 for a 256 pp book). Going hardcover simply requires a higher cash investment, but does not really have an impact on the human resources side, the way that increasing the word count does.

From: Al3xWhite Posted on: 10/24/2002 6:53 pm
To: John Nephew
Message: 97.17
in reply to: 97.16
Why not go for a $30 book, inbetween $20 and $40?

~Alex

From: spuwdsda Posted on: 10/25/2002 4:40 am
To: John Nephew
Message: 97.18
in reply to: 97.16

I wasn't considering the human resources issue. I suppose +25% loading (128-160) was be a significant hole in your production schedule.

Still, as a consumer I would like to see books at 160 pages.

From: marklawford Posted on: 10/25/2002 4:45 am
To: John Nephew
Message: 97.19
in reply to: 97.16
For my money, I like the hardcover.

But as much as I am enjoying the book, I think it could have done with more content. I know your argument against more content was from the human resources aspect and not the printing angle but I look forward to the 5th edition which should, in my opinion, change the line layout and design to put more content on the page.

I would be happy to pay more for an even higher quality product but I need to see some colour in the books, more flavour coming through (better maps, high quality illustrations etc)and more content.

I know a 5th edition has been mentioned a lot around here, but can John let us know his thoughts on how the production aspects of the line will grow rather than the game (setting and mechanics) itself. I guess presentation should come after content, but I am a paying customer...

Mark

From: John Nephew Posted on: 10/25/2002 7:36 pm
To: marklawford
Message: 97.20
in reply to: 97.19
I think it would be fair to say that a graphic overhaul is foremost in my mind for a 5th edition. I'd like a book (or pair of books) that is hardcover and at least has some interior color, and has a more appealing overall design. But if we're doing that, we may as well figure out what other tweaks can be done. (My own leaning is to minimize changes, however.)

The truth is that the graphic design of Ars Magica is still the framework that Jeff and I hacked together in 1996. We can do a lot better today, as demonstrated by work like Nyambe.

From: Al3xWhite Posted on: 10/26/2002 6:56 am
To: John Nephew
Message: 97.21
in reply to: 97.20
As much as you may see colour as a vital aspect of the 5th ed, it's my experience that colour plates add almost nothing to a book, and can in fact make it quite tacky. Also, it is rare that the colour plates last long with normal pages- both copies of ArM3 that I own have seen the colour plates fall out.

I'd prefer to see just a normal book. Colour plates have the unfortunate propensity to look shocking.

~Alex

From: Winged_Lion Posted on: 10/27/2002 5:54 am
To: Al3xWhite
Message: 97.22
in reply to: 97.21
Yeah, I agree, colour should be a much lower priority than other issues. You have 2 types of people who will buy the 5th edition book. The old timers like us who play already, and the new people.

As for the first group, we want easy access info. I think personally, not sure about everyone else, some charts, and many more examples are a high priority. As for newcomers, well, when I look for a new game to play, I tend to look through the books for char-gen, and some character examples so I can see what my possibilities are as a player or storyteller. Neither one of those groups seem interested in how much color is in the book (though the cover is a different story entirely).

If I had a request for ANY new game books, it would be examples, because they are usually easier to understand than rules. Show me what a ranged combat and a melee combat goes like. Maybe this should go under the 5th edition thread though... sorry for being a bit off-topic.

Sphynx

From: marklawford Posted on: 10/27/2002 10:14 am
To: Winged_Lion
Message: 97.23
in reply to: 97.22
"Maybe this should go under the 5th edition thread though... sorry for being a bit off-topic."

We were discussing the relative merits of hardback vs increased page count. I stated that I would be happy to pay more for books going forward for a higher quality product.

Personally, and this is an argument I have raised before in connection to the poor artwork in the 4th edition rule book, when I buy a book like an ars supplement, I am buying a product, not just the words on the page. If it was just the words on the page, I'd be happy to download it off the net.

I would like to see changes to the layout and internal design, and John Nephew has already addressed this point. I am taking my reference from the seemingly successful D&D3 books that manage to combine a lot of information with some good design and layout work.

From: Al3xWhite Posted on: 10/27/2002 4:36 pm
To: marklawford
Message: 97.24
in reply to: 97.23
Heck, the design of Unknown Armies and some of the non-D20 books are good guidelines- like Buffy and LotR.

Good art is a must for 5th edition. Someday I should get off my arse and submit some of my own to Atlas.

Obviously, 5th ed's layout will be utmost in John's mind.

~Alex

From: SJCornelius Posted on: 10/27/2002 5:11 pm
To: John Nephew
Message: 97.25
in reply to: 97.13
John,
won't be in there till Friday but I will convey your message. It will be the meeting place prior to a former A&E contributors reunion!Simon
From: SJCornelius Posted on: 10/27/2002 5:13 pm
To: marklawford
Message: 97.26
in reply to: 97.19
Colour, and indeed "better" graphics (pictures) would not make much difference to me. Content is what counts, plus friendly layout.
From: spikeyj Posted on: 10/28/2002 4:55 pm
To: SJCornelius
Message: 97.27
in reply to: 97.25
Just an off-topic "Hi, Simon. Nice to "hear" your "voice"."

Spike Y Jones

From: SJCornelius Posted on: 10/28/2002 5:25 pm
To: spikeyj
Message: 97.28
in reply to: 97.27
Spike,

yes I've surfaced. Much more into wargaming these days, and also a group of SF games run out of www.pastpers.co.uk by a good friend Jim Wallaman. How are things with you?

From: spikeyj Posted on: 10/28/2002 5:32 pm
To: SJCornelius
Message: 97.29
in reply to: 97.28
Doing fine. Did a lot of editing work for Atlas recently that should start being discussed in the next month or so when David Chart's "Splintered Peace" adventure/setting is released, and then when some other stuff comes out in subsequent months.

Spike Y Jones

From: Bernardo73 Posted on: 10/30/2002 7:08 pm
To: John Nephew
Message: 97.30
in reply to: 97.20
In the AM 5th Edition I'd like to see some illustration created by William O'Connor. This illustrator is in my opinion the greatest illustrator of Ars Magica in the history of the game. I love his black and white illustrations, they are very descriptive of the mythic Europe flavour.
The graphic and illustration is very important to make real (in the imagination) the setting of the game! But is true that the text content is a bit more important.
Sorry for my poor english!

Claudio

From: MikeBryan Posted on: 11/11/2002 12:35 am
To: niallchristi
Message: 97.31
in reply to: 97.9
Preface: I don't know the Ars Magica system, and am quite ignorant of the relevent history (Mythic and real-life) of the time, I am currently in an early Islamic history class (c. 570- the first crusades) at the University of Akron. In the book it mentions that you can't have the virtue Magister in Artibus (Master in Art? my latin has gotten rusty)because "European-style universities do not exist in the Levant". (page 46, Blood and Sand)
1 What does the Magister in Artibus virtue do?
2 do the virtues Educated and Further Educated (page 46) make up for it?
3 What about the non-European universities in the area, was Bayt al-Hikma still around at this time, had al-Azhar been founded, etc?
From: Al3xWhite Posted on: 11/11/2002 4:21 am
To: MikeBryan
Message: 97.32
in reply to: 97.31
>1 What does the Magister in Artibus virtue do?

It confers a certain social status, as you have been accepted (incepted) as an (as you say) Master of Arts at one of the european universities. It gives you bonus ability XP and the social status.

>2 do the virtues Educated and Further Educated (page 46) make up for it?

Further Education is on p.41, and yes, both Educated and Further Education can make up for this, although I'd suggest taking Classical Education from *The Mysteries*.

~Alex

From: niallchristi Posted on: 11/11/2002 2:27 pm
To: MikeBryan
Message: 97.33
in reply to: 97.31
Thank you Alex for handling queries 1 and 2.

3. Yes, the Azhar and Bayt al-Hikma madrasas (religious colleges) do exist at this point. I would suggest using the Islamic versions of the Educated and Further Education Virtues (Blood and Sand, page 46) to represent the character's basic education at these. Further study would lead naturally into one of the intellectual Companion Social Classes on pages 46-7 of B&S.

I hope this helps,

Niall

From: marklawford Posted on: 11/19/2002 9:37 am
To: niallchristi
Message: 97.34
in reply to: 97.11
Niall,

I want to bring some Levantine politics to the Roman Tribunal (1194). I had planned initially to have a group of Islamic Hermetic magi turn up and ask for support against the aggression of the Crusader magi. But then, I go back and read that by this time, Magvillus has intervened and a concorde of sorts is in place.

What kind of niggles and pressures could the Islamic magi still be under that they might want to bring it to the Roman Tribunal in search of support? Thinking about it, they might want to bring it before Magvillus once more and see the Tribunal as a powerful and direct way of achieving this.

Did you have any specific rivalries between characters that you didn't outline in the book? I'm very keen to bring out the personalities of the magi of the Levant. Unfortunately, our game is set 30 years before the book so quite a lot of the material won't apply to us just yet.

I'll check back with my notes later, but I think those are the points I'm stuck on at the moment.

Thanks for any help or advice,

Mark

From: niallchristi Posted on: 11/19/2002 12:08 pm
To: marklawford
Message: 97.35
in reply to: 97.34
Mark,

A few thoughts. There is indeed currently a treaty between the crusading and counter-crusading magi in the Levant. However, remember that this was imposed on the magi by the Quaesitores. There is still bitter enmity between the two factions. Foothold and Aedes Veritatis are particular rivals, and Rufus de Clary would be more than keen to strike at Sharaf al-Din 'Umar, given the opportunity.

On the slightly wider level, here's a thought. What if not all the quaesitores at Magvillus supported the Crusades? That might be a reason for Islamic magi to seek to make contacts there. Islamic magi might be agitating for an official declaration of opposition to the Crusades on the part of the quaesitores.

Another consideration: even before the Crusades, there were favourable trade links between Italian cities and the Levant. These expanded during the twelfth century, to the point that the popes repeatedly attempted to impose bans on trade with the infidel, largely to no effect. Each crusading expedition that took place interrupted the trade relations, but only temporarily. However, Muslim reprisals against western merchants following crusading attacks, and other related rises in tension, would not be welcomed by magi interested in trade. They might well be willing to lend a favourable ear to your Islamic magi, and be keen to cut off the cause of tensions at its root...

I hope this gives you some material to work with.

Niall

Edited 11/19/2002 12:14:15 PM ET by NIALLCHRISTI


Edited 11/19/2002 12:16:52 PM ET by NIALLCHRISTI
From: Njordi Posted on: 12/4/2002 7:15 pm
To: Bernardo73
Message: 97.36
in reply to: 97.30
If you want an artist able to capture a mythic europe flavor, you can't go wrong with Eric Hotz. I mean his work actually looks period! It looks like someone made it in the thirteenth cetury! I love his work, he saved my impression of artwork in the fourth edition. WoC's art is nice to, but it gives me a very third ed./White Wolf feeling.
From: John Nephew Posted on: 12/4/2002 10:47 pm
To: Njordi
Message: 97.37
in reply to: 97.36
You'll be happy to hear this then -- it looks like we've lined up Eric to do some more work for us, for Land of Fire and Ice!
From: marklawford Posted on: 12/5/2002 8:38 am
To: niallchristi
Message: 97.38
in reply to: 97.35
Thanks a lot for the pointers Niall.

It has really got me thinking over the last week or so. I reckon this whole issue will become one of my recurring plots once our characters settle into their own covenant.

Mark

From: niallchristi Posted on: 12/5/2002 6:10 pm
To: marklawford
Message: 97.39
in reply to: 97.38
You're very welcome. Please let me know if you have any more questions.

Niall

From: Njordi Posted on: 12/6/2002 5:41 am
To: John Nephew
Message: 97.40
in reply to: 97.37
I was kind of counting on it, you know. But let him do more than sidebar illuminations. I've seen how some of h is work have been used in Hârnmaster, big ilustrations. N I C E ! Maybe he has done work like that in ArsM too, I just can't remeber seeing any.

And talking about Hârn, there is an artist who has done very much work for Columbiagames, which I remember have done some work on ArsM aswell, a long time ago. His style is pretty gritty and (to me) realistic. Do this ring a bell? Can't remember a name myself. Anyway, loved his work, use him (or her) as well!!! Or at least i would consider that a very good idea!

From: John Nephew Posted on: 12/6/2002 5:36 pm
To: Njordi
Message: 97.41
in reply to: 97.40
We love using Eric's work, but he's not always available at the same times that the work needs to be done -- that's the way things go in the freelancing scene...

I don't know offhand of any artists in common between Columbia/Harn and Ars Magica, besides Eric of course. (Eric did both woodcuts and his regular pen-and-ink work in the first ever Atlas product, Tales of the Dark Ages.)