Feng Shui Incentivising depth
From: Master_Kiero Posted on: 5/4/2003 11:30 am
To: ALL
Message: 206.1
It was after reading the Triblade and Dragon site (James Ojaste's Feng Shui campaign http://www3.sympatico.ca/ccamfield/triblade/index.html ), that I was impressed by one of his house rules.

He rewards everything that a player contributes with XP for their characters. Players submit a bio, they get 1XP. Submit a training montage, 1XP. Several of them are on his website. Nice idea to get people involved in actually looking beyond the character sheet and getting into their characters. As far as I'm concerned emotional investment is never a bad thing.

I could certainly imagine doing this for bios (especially when Feng Shui doesn't really enourage more depth than thinking up a melodramatic hook). 1XP for submitting a bio, 2 for a good one with some usable plot hooks, and 3 for an outstanding (not necesssarily just long) one. And doing the same with bonus XP for properly written montages after XP expenditure.

Anyone else tried this out? I do think there is the potential for abuse, but most GMs are discerning enough to know the difference.

Kiero

From: Sensei Posted on: 5/4/2003 3:50 pm
To: Master_Kiero
Message: 206.2
in reply to: 206.1
I use a modified version of this. I don't give XP to characters for the *players* coming up with stuff. It just seems to me that the player and the PC should be kept separate; rewarding his Velocity Addict for something Bob did outside the game strikes me oddly. My group has been gaming for so long that I just expect them to go the extra mile to create a solid PC cuz that's cool gaming, not cuz I want them to expect reward.

However, I certainly reward characters if their players do cool stuff -within- the game to broaden the PC's background. If the PC manages to work his hook into the game in an unexpected way, or if she actually comes up with a secondary (believeable) melodramatic hook that adds to the moment or the session, that's worth something, sure.

I think it'd be a good way to entice newbie gamers into the habit of fleshing out PCs, tho. Sounds reasonable.

From: urbwar Posted on: 5/27/2003 10:46 am
To: Master_Kiero
Message: 206.3
in reply to: 206.1
Getting XP for this is part of the rules for other games (Exalted for example). If they are only getting a few xp for it, why not?