Has anyone developed alternate chase rules than that in "Golden Comeback" or customized them? Especially the way, how Wreck checks are made when riding a motorcycle? The rules are (p. 115): "[...] When a PC's car or the car of a named character drops below Wreck 0, it's time to start making Wreck checks. This is a reflex check against the difference between 0 and the amount of Wreck damage the car has taken.[...]" Guns do one point of Wreck. If a 1996 Yamaha Thunderace gets hit twice, the rider must make a check against a difficulty of 2. If a BMW 328i gets hit 8 times, the driver must make a check against a difficulty of 8. I think it is not too difficult for the Velocity Addict on the motorbike to survive five or six hits, but what will remain of his proud after such a treatment? Maybe, the difficulty should be doubled or tripled? The Velocity Addict inside the car might have more problems although is vehicle can accept more hits. Or do I misunderstand the rules?
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