Feng Shui Some questions
From: Ovronnaz Posted on: 7/18/2003 9:53 am
To: ALL
Message: 268.1
Hi,

Some quick questions:

-> Where can you find infos on rocket launchers and grenades? I can,t find them in the core book. I've got the other books but I can't remember where I saw the info on this.
-> Do you rule that Signature weapons can't jam or be damaged? I would rule this but I would like to know for the rest of you!
Thanks!

Ovronnaz

From: Bob the Dancing Monkey Posted on: 7/18/2003 12:37 pm
To: Ovronnaz
Message: 268.2
in reply to: 268.1
Actually, I believe the rules say that the gun _can_ jam or otherwise malfunction (boxcars and a -11 Outcome? That just makes me cackle.) They just can't break.
From: Sensei Posted on: 7/19/2003 3:08 pm
To: Ovronnaz
Message: 268.3
in reply to: 268.1
SIGS- Yeah, the rulebook just says they're "never destroyed". It goes on to say that they can indeed be damaged (p. 164, Daedalus rulebook), but suggests that that should happen only if it's a storyline plot device.

I've never considered Signature Weapons to be immune to jamming or malfunction, but if boxcars indicate a possible jam, I allow the +3 sig weap bonus to be added to the PC's roll to prevent it.

EXPLOSIVES- well, the damage chart lists "jumping on grenade" damage as 23. This is actually further addressed under the "Explosions" section of the Fights chapter; it says, "If a character is more than 3 meters away from a grenade, you might assign a Damage rating of 9 or 10."

Rockets are addressed in the Seeds of the New Flesh sourcebook, p.58, in the form of the 70mm 'Woodchuck' missile. They're used both in vehicle weapons systems and as shoulder-fired bazooka rounds. Their stats are (25/3/1), taking 6 shots to reload the bazooka version. (The Conceal rating of 3 is just for the rocket; the bazooka launcher has a Conceal of 6.) In addition, anyone within 10 meters of impact point takes 12 Damage.


Edited 7/20/2003 1:47:38 PM ET by Sensei (SENSEI22)
From: Queex Posted on: 7/21/2003 5:43 am
To: Sensei
Message: 268.4
in reply to: 268.3
And adjust damage values up or down as you deem appropriate.

Although I do think it's kind of ungentlemanly for PCs to carry such heavy hardware around with them. Useful for special occasions, yes, but not everyday wear.

From: GrifterX2 Posted on: 7/22/2003 3:52 am
To: Queex
Message: 268.5
in reply to: 268.4
I agree. I reserve the use of rockets/attillery batteries/nuclear weapons for those ten story otherwise unstoppable demons.
From: Sensei Posted on: 10/25/2003 4:55 pm
To: GrifterX2
Message: 268.6
in reply to: 268.5
And of course when PCs jump into the back of any sort of military transport at all. There's ALWAYS a rocket launcher in those suckers somewhere, just look under the tarp/bench/spare tire.