Unknown Armies Mechanomancers
From: Bob the Dancing Monkey Posted on: 8/18/2003 11:03 am
To: ALL
Message: 279.1
For those of you in the Midwest, I'd like to suggest a place to go if you are stymied by how to run or play a Mechanomancer properly. There is a place in Wisconsin - and this place is much unlike any I've ever seen - where a fellow is making sculpture with 19th century/early 20th century iron pieces and just making pieces that are - for want of a better word - awesome.

http://www.drevermor.com

The pictures are far too low-quality for you to get an idea of what is being shown at the site, which is south of the Baraboo exit on I-90/94 in Wisconsin. Go past Ho-Chunk Casino, and in about five minutes you will come to Delaney Surplus. Go through this bizarre lot (filled with obsolete manufacturing Stuff) and wend your way to that Thing that you see in the distance (you'll know it when you see it.) The sculpture garden is astounding, filled with birds and insects and spacemen and creatures of all types and shapes. There is the Forevertron, which - according to Mechanomancer rules - would be classified as a Major Charge with its decompression chamber that I seem to recall has historic significance. There is the orchestra of birds, and then there's Dr Evermor himself, the man behind the place. Absolutely astounding.

Check it out, o would-be warriors for Reality.

From: dromedan Posted on: 8/21/2003 4:57 pm
To: Bob the Dancing Monkey
Message: 279.2
in reply to: 279.1
I believe that's http://www.drevermor.org
From: Bob the Dancing Monkey Posted on: 8/21/2003 5:39 pm
To: dromedan
Message: 279.3
in reply to: 279.2
Ah! So it is.