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I am pretty sure that you must spend one shot for *each* attack that you actively dodge. That is why Willow Step gives you a +2 dodge bonus for an entire shot, but Fox's Retreat increases your active dodge bonus to +5. Unless your dodge AV is very low, or the mooks very competent, they are often not worth actively dodging because they may well need to roll a 6 on their positive die to have any chance of hitting you. If their combat AV is an 8, and your dodge is a 13, they need to get a +5 on the dice. Without rolling a 6, the best roll possible is 5 minus 1 which is +4 - a miss.
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