I may have a group, who are unlikely to have roleplayed but I'm sure I could bring round. My plan for snaring them goes like this: First off general talk to enthuse them about how cool the game is. Scope whether Action Films does much for them. Second, once interest in roleplaying is secured, issue them with that 4-pager on the system, plus a page on the archetypes I'll be using (a brief description next to each, no more than that). Third, on the day of the game, we watch "Big Trouble in Little China". Followed by a half-hour breakdown in which we choose archetypes and make characters. Finally a four-hour game based on the "Eating Counter" adventure in the back of the book. Critiques? Do I need some more steps to help sell it? Would another movie better capture the spirit of the game? Should I be going with a home-made adventure (ie ripped of a movie plot from somewhere)?
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