Congrats on it showing up, Niall :-D Now the discussions shall begin in earnest! Overall I am very happy with the new edition. Oh, I have my quibbles, but they are not that significant (I have quibbles with every set of rules on the market -- the fun of being involved in rpgs and not actually trying to write one myself). The advancement rules being consistent throughout is a huge advantage. The new spell guidelines are a godsend -- again, there is a direct move towards consistency. The combat rules are also interesting to me -- this is the first set of rpg rules that models well the notion that soldiers trained to act in a group are going to beat equally skilled fighters who do not work well as a team. Under these rules, yes, the Romans could beat the Celts, though Asterix might disagree ;) I have seen a couple people (not on this list) talk about the fact that the current edition has fewer pages (about 10 less) than the previous edition; look at the two and you will see that 5th edition has a noticably smaller (but very readable!) typeface, so the amout of material is at least equal. That is good editing! Kudos to David Chart! He had to contend with many different playtesters, each with their own agenda, and yet brought them all together to produce a superior product. For that he deserves the Labours of Herakles reward!
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