First, let me correct an error. Affinity does not increase experience points post character creation. It increases study total. So, unless you are studying parma from a book or whatever, no bonus. So the affinity virtue for skills that do not readily lend themselves to study increase (like survival) are poor choices for this virtue. Actually, skills like survival would probably be a waste. If you notice, minor virtues tend to effect around the worth of a single skill or activity, where major virtues tend to effect more than one skill or activity. Using this as a guide, the affinity virtue seems properly placed.
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