Elementalist and Secondary Insight are gonna be a pain in character creation. I would suggest the following (and this is the long way, I haven't figured out a short way yet): 1) Elementalist and Secondary Insight bonuses apply AFTER apprenticeship has begun. It would be the extremely rare character to learn the Arts before apprenticeship has begun. 2) 240 experience points divided by 15 years of apprenticeship equals 16 experience points per year or 4 experience points per season for Arts and Abilities. 3) Now the fun begins. Get out the spreadsheet or paper and pencil and start applying your experience points at 2/10 per season. That's sixty columns in the spreadsheet (yikes!!!). However, you need to add another column per season for the "gains" from the virtues, so you have 120 columns so far. 4) Don't forget the gains if you have the Affinity with virtue(s). However, since "smart" players will only apportion one (1) experience point per season to max the benefit from "rounding up", I would suggest that these affinity bonuses be applied as the text states: "At character creation, any experience points you put into that art are increased by one half (rounded up)...". These points DO NOT include any gains from the Elementalist or Secondary Insight virtue. What I mean here is NOT to allow the AFFINITY virtue(s) to be applied on a per season basis as this would undermine the stated intent. 5) Then total the crap up. I believe that these maga are going to have exceptional scores, to which I am gonna try one of these out next. 6) To head off the argument that placing one xp in a technique or form is mini/maxing, I propose that most xp gained for the Arts during apprenticeship is exposure xp, and magic theory, parma, code of hermes, finnesse, etc, are actually taught during the "one season per year" of required teaching. So three seasons of the year, place 2 xp and one season place 10 xp. Edited 12/21/2004 4:40 pm ET by Hwhnn 7) The spreadsheet turns out totally wacked. 2 xp per season of exposure gives you 4 extra in a forms and 2 extra in techniques if you place 1 xp in a form and 1 xp in a technique. The ending scores for this guy turn out to be 9,5,5,7,7 and 5,5,5,11,5,5,5,5,5,7 so therefore, I say, don't let them apply anything to their scores during apprenticeship or they will end up kicking older maga asses to kingdom come. Stick with the 240 xp and give them the half again bonus for affinity but that is it.
Edited 12/21/2004 4:55 pm ET by Hwhnn
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