> I would create a spell that give me an effect like gentle gift merit, and i > would ask help to you becaus i new on this game and i don't alredy know all the rules > of Ars Magica... > Thanks for any help! Well, as you know something like this is not the intent of the game. A previous poster mentioned it being an aspect of one essential nature. Whether or not that is true, the idea is that characters can't use spells to make up for the negative effect they have on peopole that comes from the very Gift that let's them use spells (as opposed to obviously using that Gift which is another matter). That said, to each their own game, however, keep in mind why such a spells isn't already widely spread, or if it is, how the order developed because of it. Restrictions on relations with mundanes particularly might of been different if everyone in the order could have avoided the negative aspects of it. Of course, if you're looking for a path that someone could discover to lessen the effect, that wouldn't effect the history. Anyway, the best idea I can think, and might be good in any campaign if the path for a major discovery, would be to work out a Perdo Vim spell with either an Imagonem or Animal AND Mentem requisite. In this case take the base for making a spell or item non-readable by Intelligo, but then apply to whatever sensory pickup sets it off in mundanes, or to their way of reading it. Essentially, the gift is not sensed by mundanes, or does not effect them mentally. Both the positive characterics and the Creo Mentem suggestions won' really remove the effect of the Gift, so much as offset it. Other examples would be Aura of Enobled Presence and Aura of Rightful Authority (if you have 4th ed). For most of these, mundanes will be view the magus as a person with some bad aspects (whatever feeling the mundane gets because of the gift) offset by good aspects (naturally high presence or magically manipulated). Note that some, spells, such as Aura of Rightful Authority, will get the mundanes to act as the magus wants, while still not liking the magus at all, just as they might certain nobles they feel they have to obey. If you want to go with a pure mentem spell, I would suggest either Muto or Rego, rather than Creo. A Creo spell will just create a separate emotion/feeling, but does not remove other feelings. This can lead to an internally conflicted person. With Muto you could change the feeling created to something good, and with Rego you could shift the feeling to another target (I think that's how it works). If, for your campagin, you wish to make it easy to negate the Gift, just say any magic resistance, not just from parma, will negate the effect the gift has on the person. Then by spell or charm, give them at least a magic resistance of 0, and your good. The corrollary effect, however, will be that NO creature with a might score, and thus some resistance, will react to the Gift on subconcious level. Hope this helps.
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