I know there are a phletora of elements that influence how many botch dice you roll to check for spell botches, aura, mastered spell or not, evt. virtues and flaws et.al. But all these are variables, are there a given base amount of botch dice to check for spell botch, and evt. twilight? Previously in our saga, we have used magnitude of the given spell as a base amount of botch dice. I.e. you roll 0 on a stressroll to cast a 15 level spell, thats 3 botch dice if there is no aura. And an aditional die for each level of aura. I know the rules for aura and botch dice have changed, now a hermetic magus doesn't get any more botch dice from a magic aura, is that right? But I can't find any reference to how many botch dice to roll if there is no aura, and none of the other variables enter in. Is it possible that if you roll 0 on a stress die to cast a spell, and there is no aura, or just a magic aura, that there is no botch dice to cast? Naah, can't be!
|