Generally speaking, I think the supplements are superior, yes. They're certainly more flavorful. Of course, I'd recommend purchasing AM5 on the same token; it's superior to 4E (in my opinion). There are "reviews" of sorts of some ArM products in the ArM FAQ (I think Atlas' site links to it) if you want to purchase with some forethought, but these are no more than a star rating and a few random comments. Just in case you (or anyone else) cares, here are my opinions on the ones I have: The best one is probably "The Mysteries". It's sort of like Skills & Powers for AD&D2e: adding a cap system and lots of ideas for neat things to do, but at the cost of power-ups. Even with the power-ups, the flavor gained from the ideas behind the secret societies and mystery cults it presents is priceless. "The Dragon and the Bear: The Novgorod Tribunal" is, for my money, the best Tribunal book of the bunch (though I haven't read them all). It's just a great setting: pagans, primordial endless forests, and above it all the impending Mongol threat. The book presents this setting well, but doesn't do much else for me. I was especially disappointed with the lack of treatment of the Mongols as a supernatural power and the complexity of the volkhvy (pagan priests). But it still makes a good read, and manages to create an interesting Hermetic dynamic and suggested plots. Another book I can heartily recommend is "Kabbalah: Mythic Judaism", but with a disclaimer: it is an EXCELLENT book, but very focused. It probably won't be useful in your saga at all. I have not run it, but "Festival of the Damned (Anniversary Edition)" looks like an excellent adventure. (Well, two linked adventures). Most other works are still good, better than the core 4E rules. "Sanctuary of Ice: The Greater Alps Tribunal" presents nice Roman-style customs and political opportunities in the Bavarian Commons, but I otherwise find it just a collection of covenants. "Land of Fire and Ice: Mythic Iceland" presents an colorful treatment and an interesting almost-complete saga if you like epic, order-shaking, plots; but it is not fit for a normal ArM saga. "The Wizard's Grimoire, Revised Edition" presents excellent details on Hermetic society and some excellent rules mixed in with very bad ideas and rules. "Hedge Magic" I found not in the least good, but it IS the canonic way to model hedge wizards so it's useful. "The Medieval Bestiary, Revised Edition" is likewise just serviceable for the most part. "Faeries: Revised Edition" presents some good ideas but much is lost in dribble. "Houses of Hermes" I didn't find inspiring, although some of the info is useful. The two products I would personally stay clear of are "The Fallen Angel" (which is just too much of a D&D adventure for me), and "Ordo Nobilis" (which is a fairly dry explanation of nobility with nary a single use for magi in sight). Of course, your mileage WILL vary. P.S, I really would purchase AM5. It's just better, and so far it seems its supplements are better too.
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