//Balancing the powers should be roleplay, not rule play...// Uffa, that's a very radical statement. Did you ever find a game where all the balance of character power was achieved through role playing? I agree with Berengar. A familiar is not an organic magical enchantment, compelled by it's creator to produce mystic affects. It is an individual who prior to forgeing a bond, agreed to link itself to a magus. This link benifits both individuals, but remember that the two remain individuals capable of choice. The choices the individuals make must be able to carry some weight, they must be able to influence the other. That is one element of the link between the two, the rule of denial. Let's say this familiar is played by a player rather than the GM. While I would love to believe that a player through the sheer brilliance of role playing could tell the magus, "No I'm not going to turn you invisible" Without a rule to make that decision carry weight, the magus player need only say, "Well that's interesting." And promptly become invisible. What can the familiar in the hands of a player do if there is no rule to enforce thier decision? You said role play? But role play what? What resources are left to the familiar if the magus player just ignores them? Can the familiar fight the magus and win? Not likely. Can the familiar go to another magus and have them act as a sponsor to fight them? Certainly, but why should a familiar have to do that? Remember, the familiar isn't a normal character in the game. It's a character mystically linked to the magus. If you rob the familiar of the rule of denial, then what sort of link is left? It's a link that gives a magus some extra powers without reprocussion or need for the familiar. I no longer think this is a familiar anymore. //I would then arrange so that the Familliar gets the Magus in trouble or stops cooperating untill the situation is reversed as punisment.// Stops cooperating sounds like the rule of denial. This needs to be concrete in the game or then it just becomes an idea. Familiar, "I strongly protest!" Magus, "I don't care." I have a proposal. If you remove the rule of denial, then this would follow for all familiars everywhere through out time. This would mean one or two things. One, semi intelligent creatures may know they have no power over magi and would be more reluctant to link with magi. This means familiars would be incredibly rare in the game as animals have no reason to make the link. Two, animals that are duped into becoming familiars quickly become resentful of the magi they are linked to and often turn on them as they are ingnored and dismissed. Familiars have an air of Golems, and may in time turn on their masters. Material to consider, Chuck
Edited 7/23/2005 2:18 pm ET by Tuura
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