Hey, all. I'm bored, and have no better place to post a few spell ideas, so here we go. --------------------------------------------------- Cleopatra's Bane CrAn 25 R: Voice D: Diam T: Ind This spell summons an Asp (stats of an Adder, but with stronger venom as per p. 180 of the main book.) This serpent is created mouth open attached to the flesh of the target of the spell, who is immediately injected with the snakes venom. At the Storyguide's discretion, particularly armored targets may not have enough exposed flesh for this spell to be effective. (Base 10, +2 voice, +1 diam)(If CrIg can create fire with perfect accuracy, so can CrAn; no need for a requisite) ------------------------------------------------------------ Blessing of the Fatherless Beast CrAn 20 (Ritual) R: Touch D: Mom T: Ind Instantly impregnates a female mammal of size +1 or smaller. This spell bends the limits of hermetic magic; creating multiple animals would normally require a target of group, but in this case the individual targetted is the mother who becomes pregnant with the normal number of young for her species. A much more powerful version of this spell, with numerous requisites, is required for beasts with a might score. Botches with this spell may create hideous monstrosities, which have in at least one case required the complete evacuation of a covenant until they could be purged. (Base 15, Touch +1, slightly non-standard)(Weird, I know, but seems reasonable.) -------------------------------------------------------- Cleansing of the Good Jew Pe(In)He 25 R: Touch D: Mom T: Struct Created by Yitzchak of Bonisagus, this spell completely cleanses a building of all traces of leavened bread, rendering it suitable for orthodox Jews to dwell in during passover. The Intellego requisite is to distinguish the food that is kosher for pesach from the treif. (Base 4, +1 touch, +3 structure, +1 size)(Considered making this have a nonstandard Duration: Passover) ------------------------------------------------------------ Last Gasp of the Dying Elm Mu(Re)He 25 R: Voice D:Mom T:Part Stiffens and sharpens the edges of the leaves of a tree. The leaves then explode outwards in all directions except directly down, devastating everything except a small area roughly one pace around the tree's trunk. Anyone caught in the blast takes +10 damage. While this spell could potentially be cast on a tree anywhere within voice range, a maga would be wise to cast it close to the trunk unless she is supremely confident in her Parma Magica; there is no other way for her to target the tree without being in the blast radius herself. Also, this spell is sure to destroy the tree it affects, and likely to severely damage any other nearby fauna. Injudicious use is likely to attract the angry attentions of spirits of the forest. (Base 3, +2 voice, +1 part, +1 Rego effect, +2 size)(Based off of Piercing Shaft of Wood) ------------------------------------------------------------- See the Sound's Sights InIm 10 TR: Arcane D: Conc T: Pers Allows the caster to see the source of any sound he can hear. (Base 1, +4 Arcane, +1 Conc)
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