For all items, in regards to penetration, I recommand using those simple rules. Othewise, game balance is in danger, in my opinion. I think I already talked of that here long ago ? Added effect: (add to the level of effect of a item's effect) +0 -> No penetration +4 -> Penetration = the same penetration as would have the mage casting the "spell effect" of the item, as he would a spell. "The spell effect" here is the one unmodiffied by item effect (like 3 use per day, trigger, penetration, etc) +8 -> Same as for +4, but with the actual casting total of the person using the item. Note that this mean that a non-mage wielding the item would use the item effect with no penetration. Exemple: Pilum of Fire Wand CrIg20 +2 -> 3 uses per day Creator has 35 of casting total in Creo Ignem #A Is a mage with 50 of casting total in Creo Ignem #B Is the gardener. Option +0 -> Pen = 0(or none) for A or B Option +4 -> Pen = 15 for A or B Option +8 -> Pen = 30 for A, and Pen = 0 for B
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