I was redoing a companion of mine to update from AM4 to AM5 and I ran into something and I am curious if it is just me or if others have noticed this to. I had no trouble assigning virtues to the character as all virtues that I had before I could either find again or find the equivelent of. Knack (replaced with Puissant Ability) and lesser Glamor (replaced with well Lesser Glamor but I need to talk to the storyguides about this still) being the only two that were not the same. However, big difference when I hit the Flaws side. Suddenly I found that the old flaws ended up coming from catagories that you can't sample so easily from any more. Unlike a Hermetic where you can go for Hermetic flaws which are generally acceptable a companion once they exhaust the personality and story catagory faces extremely tough choices. All of the Major Flaws, General are shall we say "MAJOR" and not exactly something that makes RPing the character fun nor in all cases can I see how you can deal with things which clobber characteristics etc for characters who are combat oriented (not this character as it turns out). The net result of this is that while a mage can take the full 10 virtues and balance them out reasonably well a companion can not take the 10 unless you specifically intend to essentially gimp the character. Though this was true, at least for me in AM4, it seems worse now in AM5 where balancing 8 Virtues (what this character has) is causing me a headache. Of course 1 major personality, and 1 major story flaw would balance out 6 and add in a minor personality and you have 7 but this seems a bit mechanical to me. I find that unfortunately beyond a certain point this Virtues-Flaws business degenerates into what flaw will I have to deal with the least and which flaw has the least impact. Basically becoming an excersize in Rules Lawyering or whatever you want to call it. But still the companions are more borked then the mages who have the soak of hermetic virtues and flaws. What do you others find on this matter?
|