Shamans

The hidden paths


Shamans at a Glance

  • Add shamans and their unique magic to your games with this Ars Magica third edition supplement.
  • Extensive rules on shapeshifting and spirit magic can also be hacked to create your own magical tradition.
  • Try integrating a few shamans in with your player characters for added interest and tension.

Spirit Tenders: More about Shamans

Explore the mysterious tradition of shamanic magic with this Ars Magica third edition supplement. Storyguides and players alike will find this volume useful in integrating shamans into your sagas as allies, villains, or even player characters.

Shamanic power is unique in the mystical world of Mythic Europe. They can travel the spirit world, bending the unearthly inhabitants of that plane to their wills. As powerful shapeshifters, they take bestial forms.

This volume contains everything you need to integrate shamans into your stories. Complete rules for shapeshifting and spirit walking are provided within, as well as information on the ancient tribal cultures that foster shamanic magic.

Shamans is out of print. It requires Ars Magica third edition to play.

Shamans: Contents

  • Introduction
  • Characters
  • Shamanic Societies
  • Outside Relations
  • The Spirit World
  • Bestiary of the Spirit World
  • Tales of the Spirit

Vital Stats

Design: Sarah Link and John Snead
MSRP: $14.95 (PDF)
Atlas Stock #: AG0250
Barcode: 1-56504-037-6
Format: 127 pages, 8.5” x 11”, perfect bound
Release Date: 1993