The Medieval Handbook at a Glance
- Bring historical flavor to your fantasy games — such as Ars Magica third edition — with this RPG supplement.
- General information about 12th century Europe makes running games easy, even for storyguides without a history background.
- Historical details can be used to fuel plots, create locations, and inspire character, regardless of your game of choice.
Wisdom of the Time: More about The Medieval Handbook
Pepper your games with medieval flair with this Ars Magica third edition supplement. These pages detail the society and culture of the Middle Ages. Use them to build your fantasy world regardless of what game you play. This supplement will infuse brilliant color and rich texture into your games.
The Medieval Handbook is written in the hand of a monk. Peter of Aalen, traveling monk and brilliant theologian, offers his perspective on Europe of the 12th century. Particularly valuable to Ars Magica players, the book also presents the Hermetic perspective on their time.
The Medieval Handbook is out of print. It requires your favorite fantasy RPG, such as Ars Magica third edition, to play.
The Medieval Handbook: Contents
- Editor’s Introduction
- Advice to Travelers
- The First Journey
- The Village of Bubuid
- The Year’s Cycle
- The Second Journey
- Dealing with Towns and Trade
- The Third Journey
- End Note
- On the Order of Hermes
Vital Stats
Author: | Kevin Hassal |
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MSRP: | $20.00 (softcover, out of print), $14.95 (PDF) |
Atlas Stock #: | AG1500 |
Barcode: | 1-880992-53-1 |
Format: | 160 pages, 8.5” x 11”, perfect bound |
Release Date: | 1994 |