Gloom 2nd Edition

Make your family miserable…and then kill them

Players: 2–4 Ages: 13+ Time: 60 minutes

Gloom Second Edition at a Glance

  • Make your family miserable (and then kill them!) while inflicting horrible happiness on your opponents' families.
  • Featured on Tabletop, with more than 300,000 games in print.
  • Transparent plastic cards give Gloom a unique look and make point calculations easier.
  • Available expansions include Unhappy Homes, Unfortunate Expeditions, Unwelcome Guests, and Unquiet Dead.

I hope you have a morbid sense of humor, because we are about to play an award-winning card game named Gloom.
— Wil Wheaton, TableTop 

Misery Loves Company: What is Gloom?

You can't choose your family. How awful. At least you can torment them until they die. In Gloom, that’s how you win!

Gloom is a game about making your family members as miserable as possible before they die, while lifting their opponents' spirits. When your family members are serial killers, crazed circus folk, and demonically possessed sociopaths, misery comes easy.

Gloom is full of ridiculous yet tragic circumstances. Exactly how did Lord Slogar, the brain in a box, end up Shunned by Society and Devoured by Weasels? Players are encouraged to narrate their tragic family histories, although the use of live weasels is strongly discouraged.

Wellington

A Sad State of Affairs: Gameplay Basics

In Gloom, each player places Modifier cards on their family members to make them sad and benighted, and on other players' cards to make them horribly joyful. Untimely demises lock in points for good or ill.

Smythe modifiers 1

The award-winning gameplay uses unique transparent cards that stack atop each other to hide and reveal the Self-Worth scores from the cards below. The easy scoring and evocative, gloomy art are guaranteed to make players tragically happy.

The game ends when one entire family has shuffled off this mortal coil. The winner is the player whose deceased family members were more miserable in life.

Untimely death 1

Awards

  • 2012 Featured on TableTop with Wil Wheaton.
  • 2010 Family Games: The 100 Best.
  • 2006 Origins Award Winner – Traditional Card Game of the Year.
  • 2006 GAMES Magazine’s Games 100 List – Family Card Game category.
  • 2005 InQuest Gamer Fan Award Nominee – Best Card Game.
  • 2004 OgreCave's Christmas Gift Guide.

Vital Stats

Designer: Keith Baker
Artist: Scott Reeves
MSRP: $24.95
Atlas Stock #: AG1350
ISBN: 1-58978-144-9
Format: Two 55-card decks and a rules sheet in a telescoping box
Number of Players: 2–4
Ages: 13+
Play Time: 60 minutes
Release Date: August 2014

Sign Up for Our Newsletter